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java.lang.Objectj3d.examples.particles.influences.Gravity
public class Gravity
A directional gravity influence. The direction and magnitude of the gravity is based on a vector.
Constructor Summary | |
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Gravity()
Create a default gravity with an acceleration of 9.81 meters per second per second in a downward direction. |
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Gravity(javax.vecmath.Vector3f anAcceleration)
Create a gravity with an acceleration determined by the vector. |
Method Summary | |
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void |
apply(Particle aParticle,
float dt)
Apply this (possibly time varying) influence to the particle for the time interval. |
void |
initializeParticle(Particle aParticle)
Initialize a particle prior to the first emission. |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public Gravity()
public Gravity(javax.vecmath.Vector3f anAcceleration)
Method Detail |
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public void initializeParticle(Particle aParticle)
IExternalInfluence
initializeParticle
in interface IExternalInfluence
aParticle
- - the particle to initialize.public void apply(Particle aParticle, float dt)
IExternalInfluence
apply
in interface IExternalInfluence
aParticle
- - The particle to updatedt
- - The time interval (in seconds) since the last apply
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