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java.lang.Objectj3d.examples.particles.influences.Gravity
public class Gravity
A directional gravity influence. The direction and magnitude of the gravity is based on a vector.
| Constructor Summary | |
|---|---|
Gravity()
Create a default gravity with an acceleration of 9.81 meters per second per second in a downward direction.  | 
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Gravity(javax.vecmath.Vector3f anAcceleration)
Create a gravity with an acceleration determined by the vector.  | 
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| Method Summary | |
|---|---|
 void | 
apply(Particle aParticle,
      float dt)
Apply this (possibly time varying) influence to the particle for the time interval.  | 
 void | 
initializeParticle(Particle aParticle)
Initialize a particle prior to the first emission.  | 
| Methods inherited from class java.lang.Object | 
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait | 
| Constructor Detail | 
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public Gravity()
public Gravity(javax.vecmath.Vector3f anAcceleration)
| Method Detail | 
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public void initializeParticle(Particle aParticle)
IExternalInfluence
initializeParticle in interface IExternalInfluenceaParticle - - the particle to initialize.
public void apply(Particle aParticle,
                  float dt)
IExternalInfluence
apply in interface IExternalInfluenceaParticle - - The particle to updatedt - - The time interval (in seconds) since the last apply
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