|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
public interface IParticleSystem
The interface implemented by all particle systems.
| Method Summary | |
|---|---|
void |
getLocalToVworld(javax.media.j3d.Transform3D aTransform3D)
Retrieves the local coordinates to virtual world coordinates transform for this particle system. |
boolean |
isAlive()
|
boolean |
isDead()
|
void |
nextFrame(float dt)
Called during the animation of the particle system. |
| Method Detail |
|---|
void getLocalToVworld(javax.media.j3d.Transform3D aTransform3D)
aTransform3D - - The Transform3D to hold the result.boolean isAlive()
true if this particle system is still alive.boolean isDead()
true if this particle system is dead.void nextFrame(float dt)
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||