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public interface MazeListener
An interface for objects wishing to subscribe to notifications about events occurring in a Maze.
| Method Summary | |
|---|---|
void |
clientAdded(Client client)
Notification that new client has been added to the maze. |
void |
clientFired(Client client)
Notification that a client has fired a projectile. |
void |
clientKilled(Client source,
Client target)
Notification that client source has killed client target. |
void |
clientRemoved(Client client)
Notification that a client has been removed, or exiting the maze. |
void |
mazeUpdate()
General notification that the state of the maze has changed. |
| Method Detail |
|---|
void mazeUpdate()
void clientKilled(Client source,
Client target)
source has killed client target.
source - Client that fired the projectile.target - Client that was killed.void clientAdded(Client client)
client - Client that was added.void clientFired(Client client)
client - Client that fired.void clientRemoved(Client client)
client - Client that left.
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