j3d.examples.shape.cube.swing
Class Main
java.lang.Object
j3d.examples.shape.cube.swing.Main
public class Main
- extends java.lang.Object
This example displays a Swing based application with a JMenuBar that
allows you to switch between displaying a Cube and a Sphere. You can
also perform a simple screen capture and start/stop rotation using menu
commands.
For HW5, modify the Main program so that the RunAlphaPanel impacts
the way the Alpha causes the cube to rotate.
Constructor Summary |
Main(java.awt.Container c)
Constructor. |
Main(java.awt.Container c,
boolean secondView)
|
Method Summary |
javax.swing.JMenuBar |
getMenuBar()
|
static void |
main(java.lang.String[] args)
|
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Main
public Main(java.awt.Container c)
- Constructor. Set the layout algorithm for the panel and initialize
the Java 3D rendering system and view side scenegraph.
Main
public Main(java.awt.Container c,
boolean secondView)
getMenuBar
public javax.swing.JMenuBar getMenuBar()
main
public static void main(java.lang.String[] args)