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public interface ParticleSystemInterface
The interface implemented by all particle systems.
| Method Summary | |
|---|---|
|  void | getLocalToVworld(javax.media.j3d.Transform3D aTransform3D)Retrieves the local coordinates to virtual world coordinates transform for this particle system. | 
|  boolean | isAlive() | 
|  boolean | isDead() | 
|  void | nextFrame(float dt)Called during the animation of the particle system. | 
| Method Detail | 
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void getLocalToVworld(javax.media.j3d.Transform3D aTransform3D)
aTransform3D - - The Transform3D to hold the result.boolean isAlive()
true if this particle system is still alive.boolean isDead()
true if this particle system is dead.void nextFrame(float dt)
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