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public interface ParticleSystemInterface
The interface implemented by all particle systems.
Method Summary | |
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void |
getLocalToVworld(javax.media.j3d.Transform3D aTransform3D)
Retrieves the local coordinates to virtual world coordinates transform for this particle system. |
boolean |
isAlive()
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boolean |
isDead()
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void |
nextFrame(float dt)
Called during the animation of the particle system. |
Method Detail |
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void getLocalToVworld(javax.media.j3d.Transform3D aTransform3D)
aTransform3D
- - The Transform3D
to hold the result.boolean isAlive()
true
if this particle system is still alive.boolean isDead()
true
if this particle system is dead.void nextFrame(float dt)
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