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Class javax.vecmath.AxisAngle4d
java.lang.Object
|
+----javax.vecmath.AxisAngle4d
- public class AxisAngle4d
- extends java.lang.Object
- implements java.io.Serializable
A 4 element axis angle represented by double precision floating point
x,y,z,angle components. An axis angle is a rotation of angle (radians) about
the vector (x,y,z).
- Version:
- specification 1.1, implementation $Revision: 1.9 $, $Date: 1999/03/04 09:16:33 $
- Author:
- Kenji hiranabe
-
angle
- The angle.
-
x
- The x coordinate.
-
y
- The y coordinate.
-
z
- The z coordinate.
-
AxisAngle4d()
- Constructs and initializes a AxisAngle4d to (0,0,1,0).
-
AxisAngle4d(AxisAngle4d)
- Constructs and initializes a AxisAngle4d from the specified AxisAngle4d.
-
AxisAngle4d(AxisAngle4f)
- Constructs and initializes a AxisAngle4d from the specified AxisAngle4f.
-
AxisAngle4d(double, double, double, double)
- Constructs and initializes an AxisAngle4d from the specified x, y, z,
and angle.
-
AxisAngle4d(double[])
- Constructs and initializes an AxisAngle4d from the components contained
in the array.
-
epsilonEquals(AxisAngle4d, double)
- Returns true if the L-infinite distance between this axis-angle and axis-angle t1 is
less than or equal to the epsilon parameter, otherwise returns false.
-
equals(AxisAngle4d)
- Returns true if all of the data members of AxisAngle4d t1 are equal to the corresponding
data members in this
-
equals(Object)
- Returns true if the Object o1 is of type AxisAngle4d and all of the data
members of t1 are equal to the corresponding data members in this
AxisAngle4d.
-
get(double[])
- Gets the value of this axis angle into the array a of
length four in x,y,z,angle order.
-
hashCode()
- Returns a hash number based on the data values in this object.
-
set(AxisAngle4d)
- Sets the value of this axis angle to the value of axis angle t1.
-
set(AxisAngle4f)
- Sets the value of this axis angle to the value of axis angle t1.
-
set(double, double, double, double)
- Sets the value of this axis angle to the specified x,y,z,angle.
-
set(double[])
- Sets the value of this axis angle from the 4 values specified in the array.
-
set(Matrix3d)
- Sets the value of this axis-angle to the rotational component of the
passed matrix.
-
set(Matrix3f)
- Sets the value of this axis-angle to the rotational component of the
passed matrix.
-
set(Matrix4d)
- Sets the value of this axis-angle to the rotational component of the
passed matrix.
-
set(Matrix4f)
- Sets the value of this axis-angle to the rotational component of the
passed matrix.
-
set(Quat4d)
- Sets the value of this axis-angle to the rotational equivalent of the
passed quaternion.
-
set(Quat4f)
- Sets the value of this axis-angle to the rotational equivalent of the
passed quaternion.
-
toString()
- Returns a string that contains the values of this AxisAngle4d.
x
public double x
- The x coordinate.
y
public double y
- The y coordinate.
z
public double z
- The z coordinate.
angle
public double angle
- The angle.
AxisAngle4d
public AxisAngle4d(double x,
double y,
double z,
double angle)
- Constructs and initializes an AxisAngle4d from the specified x, y, z,
and angle.
- Parameters:
- x - the x coordinate
- y - the y coordinate
- z - the z coordinate
- angle - the angle.
AxisAngle4d
public AxisAngle4d(double a[])
- Constructs and initializes an AxisAngle4d from the components contained
in the array.
- Parameters:
- a - the array of length 4 containing x,y,z,angle in order
AxisAngle4d
public AxisAngle4d(javax.vecmath.AxisAngle4d a1)
- Constructs and initializes a AxisAngle4d from the specified AxisAngle4d.
- Parameters:
- a1 - the AxisAngle4d containing the initialization x y z angle data
AxisAngle4d
public AxisAngle4d(javax.vecmath.AxisAngle4f a1)
- Constructs and initializes a AxisAngle4d from the specified AxisAngle4f.
- Parameters:
- a1 - the AxisAngle4f containing the initialization x y z angle data
AxisAngle4d
public AxisAngle4d()
- Constructs and initializes a AxisAngle4d to (0,0,1,0).
set
public final void set(double x,
double y,
double z,
double angle)
- Sets the value of this axis angle to the specified x,y,z,angle.
- Parameters:
- x - the x coordinate
- y - the y coordinate
- z - the z coordinate
- angle - the angle
set
public final void set(double a[])
- Sets the value of this axis angle from the 4 values specified in the array.
- Parameters:
- a - the array of length 4 containing x,y,z,angle in order
set
public final void set(javax.vecmath.AxisAngle4d a1)
- Sets the value of this axis angle to the value of axis angle t1.
- Parameters:
- t1 - the axis angle to be copied
set
public final void set(javax.vecmath.AxisAngle4f a1)
- Sets the value of this axis angle to the value of axis angle t1.
- Parameters:
- t1 - the axis angle to be copied
get
public final void get(double a[])
- Gets the value of this axis angle into the array a of
length four in x,y,z,angle order.
- Parameters:
- a - the array of length four
set
public final void set(javax.vecmath.Matrix4f m1)
- Sets the value of this axis-angle to the rotational component of the
passed matrix.
- Parameters:
- m1 - the matrix4f
set
public final void set(javax.vecmath.Matrix4d m1)
- Sets the value of this axis-angle to the rotational component of the
passed matrix.
- Parameters:
- m1 - the matrix4d
set
public final void set(javax.vecmath.Matrix3f m1)
- Sets the value of this axis-angle to the rotational component of the
passed matrix.
- Parameters:
- m1 - the matrix3f
set
public final void set(javax.vecmath.Matrix3d m1)
- Sets the value of this axis-angle to the rotational component of the
passed matrix.
- Parameters:
- m1 - the matrix3d
set
public final void set(javax.vecmath.Quat4f q1)
- Sets the value of this axis-angle to the rotational equivalent of the
passed quaternion.
- Parameters:
- q1 - the Quat4f
set
public final void set(javax.vecmath.Quat4d q1)
- Sets the value of this axis-angle to the rotational equivalent of the
passed quaternion.
- Parameters:
- q1 - the Quat4d
toString
public java.lang.String toString()
- Returns a string that contains the values of this AxisAngle4d. The form is (x,y,z,angle).
- Returns:
- the String representation
- Overrides:
- toString in class java.lang.Object
equals
public boolean equals(javax.vecmath.AxisAngle4d a1)
- Returns true if all of the data members of AxisAngle4d t1 are equal to the corresponding
data members in this
- Parameters:
- a1 - the vector with which the comparison is made.
equals
public boolean equals(java.lang.Object o1)
- Returns true if the Object o1 is of type AxisAngle4d and all of the data
members of t1 are equal to the corresponding data members in this
AxisAngle4d.
- Parameters:
- o1 - the object with which the comparison is made.
- Overrides:
- equals in class java.lang.Object
epsilonEquals
public boolean epsilonEquals(javax.vecmath.AxisAngle4d a1,
double epsilon)
- Returns true if the L-infinite distance between this axis-angle and axis-angle t1 is
less than or equal to the epsilon parameter, otherwise returns false. The L-infinite
distance is equal to MAX[abs(x1-x2), abs(y1-y2), abs(z1-z2), abs(angle1-angle2)].
- Parameters:
- a1 - the axis-angle to be compared to this axis-angle
- epsilon - the threshold value
hashCode
public int hashCode()
- Returns a hash number based on the data values in this object.
Two different AxisAngle4d objects with identical data values
(ie, returns true for equals(AxisAngle4d) ) will return the same hash number.
Two vectors with different data members may return the same hash value,
although this is not likely.
- Overrides:
- hashCode in class java.lang.Object
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