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Class javax.vecmath.TexCoord3f
java.lang.Object
|
+----javax.vecmath.Tuple3f
|
+----javax.vecmath.TexCoord3f
- public class TexCoord3f
- extends javax.vecmath.Tuple3f
- implements java.io.Serializable
A 3 element texture coordinate that is represented by single precision
floating point x,y,z coordinates.
- Version:
- specification 1.1, implementation $Revision: 1.6 $, $Date: 1999/03/04 09:16:33 $
- Author:
- Kenji hiranabe
-
TexCoord3f()
- Constructs and initializes a TexCoord3f to (0,0,0).
-
TexCoord3f(float, float, float)
- Constructs and initializes a TexCoord3f from the specified xy coordinates.
-
TexCoord3f(float[])
- Constructs and initializes a TexCoord3f from the specified array.
-
TexCoord3f(TexCoord3f)
- Constructs and initializes a TexCoord3f from the specified TexCoord3f.
TexCoord3f
public TexCoord3f(float x,
float y,
float z)
- Constructs and initializes a TexCoord3f from the specified xy coordinates.
- Parameters:
- x - the x coordinate
- y - the y coordinate
- z - the z coordinate
TexCoord3f
public TexCoord3f(float v[])
- Constructs and initializes a TexCoord3f from the specified array.
- Parameters:
- p - the array of length 3 containing xyz in order
TexCoord3f
public TexCoord3f(javax.vecmath.TexCoord3f v1)
- Constructs and initializes a TexCoord3f from the specified TexCoord3f.
- Parameters:
- v1 - the TexCoord3f containing the initialization x y z data
TexCoord3f
public TexCoord3f()
- Constructs and initializes a TexCoord3f to (0,0,0).
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