Java Programming Home Page: Archive: Message #66

Date: Apr 03 2000 12:13:09 EDT
From: "Java Programming" <javaProgramming-owner@listbot.com>
Subject: Java 3D

From: Anthony.Fusco@peoples.com

 The following are steps to help get the TextureTest Java3D demo to 
work:

Download and install java3D from the javasoft.com site and copy an 
image
into: C:\JDK1.2.2\demo\java3d\texturetest, you can use earth.jpg from: 
C:
\JDK1.2.2\demo\java3d\Images

1. Open CodeWarrior and choose File-New and select Java Stationery

2. Expand JDK2 and choose Java Application

3. Type in a name for the project, ex: Java3D

4. Open Windows Explorer and in the C:\JDK1.2.2\jre\lib\etx folder, 
drag
and drop the following files into the CLASSES folder in your project 
in
CodeWarrior: j3daudio.jar, j3dcore.jar, j3dutils.jar, vecmath.jar and
iiimp.jar

5. Locate the TextureLoad.java file and drag and drop it into the 
SOURCE
folder in Code Warrior.  This should be found in the folder: C:
\JDK1.2.2\demo\java3d\texturetest

6. Be sure to chage the "main" to match the name of your project (ex:
TrivialApplication)

7. Select the "Targets" tab and double-click on "Trivial Application"

8. Select Target settings andconfirm the Target Name = The project 
name
(ex: TrivialApplication)

9. Select File mappings:
     Click "Choose"
     Browse to folder:C:\JDK1.2.2\demo\java3d\texturetest  which 
contains
the image you will use.
     Click Open
     Click Add
     Click Save

10. Select Java Target
     Target Type = Application
     VM Arguments= -Dj3d.sharedctx=false
     Main Class=(This should be the name you gave to the main class. 
Ex:
Java3D)
     Parameter=Imagef File (Ex: Earth.jpg)

11. Save, Compile, Run and cross-your fingers.

If you have any problems, let me know and I'll help you as best I can!

Good Luck!

Tony


Note: I used the default location for the install of Java and Java3D.


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